Stoking the fires…
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HELLGATE DEFENSE — hold the gate, defy the abyss

Eight Realms of Fire

Walk the burning lands — choose a realm and watch the living lava breathe.

Molten River

Trials Beyond the Campaign

Quell the campaign, then learn how long a mortal truly endures in the abyss.

Endless Inferno — endless mode

The damned never cease — outlast endless rising waves and carve your name atop the global reckoning.

Boss Rush — back-to-back overlords

Overlord upon overlord, with no respite and no mercy — only the final judgement of your strategy.

Know the Damned

Nine hellspawn rise across three bloodlines — skeletons, necromancers and minotaurs — heralded by three overlords on waves 5, 8 and 10.

Relics of the Faithful

Six towers, six sacred duties — each one hand-wrought, each ascending through its tiers into something monstrous.

Magic — fast arcane bolts, your dependable opener. Cheap to raise, devastating at tier VIII. Magic tower

Magic

fast single-targetVIII TIERS
Stone — lobs a boulder that hits like a landslide. The backbone against tanks and minotaurs. Stone tower

Stone

heavy burstVII TIERS
Ice — chills everything around the impact. Plant it on the lava chokes and buy your killers time. Ice tower

Ice

area slowVI TIERS
Poison — venom that gnaws for seconds and refreshes on every hit. Melts high-HP brutes. Poison tower

Poison

damage over timeVIII TIERS
Inferno — area blasts that leave the whole column burning. Fight fire with more fire. Inferno tower

Inferno

splash & burnV TIERS
Storm — chain lightning that leaps from foe to foe. The swarm's worst nightmare. Storm tower

Storm

chain lightningVIII TIERS

Will you hold the gate, Commander?

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