Click — add point/slot · click a point — remove · drag — move · Ctrl+Z / ↩ — undo. Trails: “➕ Trail” adds another route (no limit), ◀ ▶ pick which you edit (enemies split across all). “Save” applies & keeps it; “Copy” → clipboard for config.
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Level 1 — Riverside Meadow
PRIMARY THREATS
BOSSES
RECOMMENDED TOWERS
BATTLEFIELD
Tip: place Ice on a corner to slow the column, and pack Magic/Stone right behind it for maximum damage.
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Level 1Valley
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How to play
Goal. Don't let enemies reach the end of the road. Each one that gets through costs a life. Survive all 10 waves.
Towers. Click a build spot (+) and choose a tower: Magic — fast single-target; Stone — heavy single-target; Ice — slows; Poison — damage over time; Inferno — area damage & burn; Storm — chain lightning. Towers are built up frame by frame. Click a tower to upgrade (up to 8 levels) or sell it.
Enemies. Mushroom swarms, fast Gnoll runners, sturdy Orcs and tanky walking Ents — 12 creep kinds in all, each animated in four directions. Three Golem bosses — Clay, Crystal and Obsidian — arrive on waves 5, 8 and 10. Every creep plays a death animation when it falls.
Economy. You earn gold for kills and for clearing a wave. Spend it wisely.